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Double trouble game rules red 1
Double trouble game rules red 1












double trouble game rules red 1

White bird – White birds mean double trouble. They also speed up when players tap the screen after firing them off. The yellow birds' forte? The yellow-colored beams of words. Yellow bird – The kind developers behind Angry Birds didn't want to leave players totally without clues, so they matched the color of the birds to the items they are best at breaking. It also splits into three pieces if you tap the screen after releasing the bird into flight. It doesn't do so well with wood or stone, but Patel said it blows right through blocks of ice. "There are a lot of ways to beat each level, but if you want to get three stars, you need to use the right kind of bird for the right kind of thing," he said, adding that if you strategically use your birds, you have a better shot at earning the bonus points awarded for leftover birds at the end of the level.Īt the start of each level, Patel said, look at the set-up your birds need to break in order to smash the pigs, and then use your birds accordingly.īlue bird – If you need to break ice, this is your bird of choice. But in later levels, the game offers up different birds that excel at different tasks. For the red birds introduced at the earlier levels, there's not much more than meets the eye. Some levels require that you fire at the same place up to four or five times, he said. And, when you find a path that works, stick to it.














Double trouble game rules red 1